diff --git a/src/engine/wpakpowers/WpakPowerManager.java b/src/engine/wpakpowers/WpakPowerManager.java index 5d576144..46a0e598 100644 --- a/src/engine/wpakpowers/WpakPowerManager.java +++ b/src/engine/wpakpowers/WpakPowerManager.java @@ -302,7 +302,7 @@ public class WpakPowerManager { if (powerUsed.maxMobTargets > 1 || powerUsed.maxPlayerTargets > 1) AoeHandler(caster, target, powerUsed, msg.getNumTrains()); else - runPowerActions(caster, powerUsed, msg.getNumTrains(), target); + executeActionsForPower(caster, powerUsed, msg.getNumTrains(), target); } private static void AoeHandler(PlayerCharacter caster, AbstractWorldObject target, Power powerUsed, int rank) { @@ -319,7 +319,7 @@ public class WpakPowerManager { for (AbstractWorldObject mob : mobTargets) { if (count < powerUsed.maxMobTargets + 1) { - runPowerActions(caster, powerUsed, rank, mob); + executeActionsForPower(caster, powerUsed, rank, mob); count++; } else { break; @@ -329,7 +329,7 @@ public class WpakPowerManager { count = 1; for (AbstractWorldObject pc : pcTargets) { if (count < powerUsed.maxPlayerTargets + 1) { - runPowerActions(caster, powerUsed, rank, pc); + executeActionsForPower(caster, powerUsed, rank, pc); count++; } else { break; @@ -337,7 +337,7 @@ public class WpakPowerManager { } } - public static void runPowerActions(AbstractCharacter caster, Power power, int rank, AbstractWorldObject target) { + public static void executeActionsForPower(AbstractCharacter caster, Power power, int rank, AbstractWorldObject target) { // Iterate through the poweractions for this power // and execute them according to PowerActionType.