Class cleanup.

This commit is contained in:
2023-01-21 09:39:53 -05:00
parent 825f41e469
commit 3cec1b4466
2 changed files with 12 additions and 9 deletions
@@ -27,9 +27,9 @@ public class ClaimMinePowerAction extends AbstractPowerAction {
}
@Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
protected void _startAction(AbstractCharacter source, AbstractWorldObject worldObject, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
if (source == null || awo == null)
if (source == null || worldObject == null)
return;
if (!(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
@@ -37,10 +37,10 @@ public class ClaimMinePowerAction extends AbstractPowerAction {
PlayerCharacter playerCharacter = (PlayerCharacter) source;
if (!(awo.getObjectType().equals(Enum.GameObjectType.Building)))
if (!(worldObject.getObjectType().equals(Enum.GameObjectType.Building)))
return;
Building mineBuilding = (Building)awo;
Building mineBuilding = (Building)worldObject;
if (mineBuilding.getRank() > 0)
return;