optimized

This commit is contained in:
2024-05-20 00:03:04 -05:00
parent bb28d38735
commit 40078df067
4 changed files with 486 additions and 788 deletions
+84 -148
View File
@@ -8,196 +8,132 @@
package engine.workthreads;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.MineRecord;
import engine.gameManager.*;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.DispatchMessage;
import engine.net.MessageDispatcher;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import static engine.server.MBServerStatics.MINE_LATE_WINDOW;
public class ZergMechanicThread implements Runnable {
private final Mine mine;
private final Bane bane;
private final HashSet<PlayerCharacter> affectedPlayers = new HashSet<>();
public class ZergMechanicThread implements Runnable {
public Bane bane = null;
public Mine mine = null;
public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
public ZergMechanicThread(Bane b, Mine m) {
this.mine = m;
this.bane = b;
}
@Override
public void run() {
public ZergMechanicThread(Bane b, Mine m) {
this.mine = m;
this.bane = b;
}
@Override
public void run() {
if (mine != null)
RunMineMechanic();
if (bane != null)
RunBaneMechanic();
}
}
public void RunMineMechanic(){
while(mine.isActive) {
HashSet<AbstractWorldObject> currentPlayers;
PlayerCharacter player;
// Gather current list of players within the zone bounds
private void RunMineMechanic() {
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents * 0.5f, MBServerStatics.MASK_PLAYER);
float zoneBounds = Enum.CityBoundsType.GRID.extents * 0.5f;
for (AbstractWorldObject playerObject : currentPlayers) {
while (mine.isActive) {
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, zoneBounds, MBServerStatics.MASK_PLAYER);
if (playerObject == null)
continue;
for (AbstractWorldObject playerObject : currentPlayers) {
PlayerCharacter player = (PlayerCharacter) playerObject;
player = (PlayerCharacter) playerObject;
affectedPlayers.add(player);
if(!this.affectedPlayers.contains(player))
this.affectedPlayers.add(player);
//ChatManager.chatSystemInfo(player, "TESTING ZERG MECHANIC");
if (mine._recentMemory.containsKey(player.getObjectUUID()))
mine._recentMemory.remove(player.getObjectUUID());
if (mine._playerMemory.contains(player.getObjectUUID()))
continue;
mine._playerMemory.add(player.getObjectUUID());
}
boolean updated = false;
try {
mine.onExit(currentPlayers);
} catch (Exception e) {
Logger.error(e.getMessage());
}
mine.dividedPlayers = new HashMap<>();
for (Integer playerID : mine._playerMemory) {
player = PlayerCharacter.getFromCache(playerID);
Guild nation = player.getGuild().getNation();
Guild entry;
if (mine.dividedPlayers.containsKey(nation)) {
mine.dividedPlayers.get(nation).add(playerID);
} else {
ArrayList<Integer> newEntry = new ArrayList<>();
newEntry.add(playerID);
mine.dividedPlayers.put(nation, newEntry);
mine._playerMemory.add(player.getObjectUUID());
}
}
for (Integer playerID : mine._playerMemory) {
player = PlayerCharacter.getFromCache(playerID);
if (mine.dividedPlayers.containsKey(player.getGuild().getNation())) {
int count = mine.dividedPlayers.get(player.getGuild().getNation()).size();
switch (mine.capSize) {
case 3:
player.ZergMultiplier = ZergManager.getMultiplier3Man(count);
break;
case 5:
player.ZergMultiplier = ZergManager.getMultiplier5Man(count);
break;
case 10:
player.ZergMultiplier = ZergManager.getMultiplier10Man(count);
break;
case 20:
player.ZergMultiplier = ZergManager.getMultiplier20Man(count);
break;
try {
mine.onExit(currentPlayers);
} catch (Exception e) {
Logger.error(e.getMessage());
}
mine.dividedPlayers = new HashMap<>();
for (Integer playerID : mine._playerMemory) {
PlayerCharacter player = PlayerCharacter.getFromCache(playerID);
Guild nation = player.getGuild().getNation();
mine.dividedPlayers.computeIfAbsent(nation, k -> new ArrayList<>()).add(playerID);
}
for (Integer playerID : mine._playerMemory) {
PlayerCharacter player = PlayerCharacter.getFromCache(playerID);
Guild nation = player.getGuild().getNation();
if (mine.dividedPlayers.containsKey(nation)) {
int count = mine.dividedPlayers.get(nation).size();
player.ZergMultiplier = ZergManager.getCurrentMultiplier(count, mine.capSize);
player.mineAppliedID = mine.getObjectUUID();
} else {
player.ZergMultiplier = 1.0f;
player.mineAppliedID = 0;
}
player.mineAppliedID = mine.getObjectUUID();
} else {
player.ZergMultiplier = 1.0f;
player.mineAppliedID = 0;
}
}
resetZergMultiplier();
}
for(PlayerCharacter player : this.affectedPlayers)
player.ZergMultiplier = 1.0f;
}
private void RunBaneMechanic() {
while (bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) {
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER);
Guild attacker = bane.getStone().getGuild().getNation();
Guild defender = bane.getCity().getGuild().getNation();
ArrayList<PlayerCharacter> attackers = new ArrayList<>();
ArrayList<PlayerCharacter> defenders = new ArrayList<>();
public void RunBaneMechanic(){
while(bane.getSiegePhase().equals(Enum.SiegePhase.WAR)) {
HashSet<AbstractWorldObject> currentPlayers;
for (AbstractWorldObject awo : currentPlayers) {
PlayerCharacter pc = (PlayerCharacter) awo;
affectedPlayers.add(pc);
currentPlayers = WorldGrid.getObjectsInRangePartial(bane.getCity().loc, Enum.CityBoundsType.GRID.extents * 2.0f, MBServerStatics.MASK_PLAYER);
if (!pc.getGuild().getNation().equals(attacker) && !pc.getGuild().getNation().equals(defender)) {
pc.teleport(pc.bindLoc);
pc.ZergMultiplier = 1.0f;
}
Guild attacker = bane.getStone().getGuild().getNation();
Guild defender = bane.getCity().getGuild().getNation();
if (pc.getGuild().getNation().equals(attacker))
attackers.add(pc);
ArrayList<PlayerCharacter> attackers = new ArrayList<>();
ArrayList<PlayerCharacter> defenders = new ArrayList<>();
for (AbstractWorldObject awo : currentPlayers) {
if(!this.affectedPlayers.contains((PlayerCharacter)awo))
this.affectedPlayers.add((PlayerCharacter)awo);
PlayerCharacter pc = (PlayerCharacter) awo;
if (!pc.getGuild().getNation().equals(attacker) && !pc.getGuild().getNation().equals(defender)) {
pc.teleport(pc.bindLoc);
pc.ZergMultiplier = 1.0f;
if (pc.getGuild().getNation().equals(defender))
defenders.add(pc);
}
if (pc.getGuild().getNation().equals(attacker))
attackers.add(pc);
for (PlayerCharacter pc : attackers) {
pc.ZergMultiplier = ZergManager.getCurrentMultiplier(attackers.size(), bane.capSize);
}
if (pc.getGuild().getNation().equals(defender))
defenders.add(pc);
}
//int treeRank = bane.getCity().getTOL().getRank();
for (PlayerCharacter pc : attackers) {
switch(bane.capSize){
case 10:
pc.ZergMultiplier = ZergManager.getMultiplier10Man(attackers.size());
break;
case 20:
pc.ZergMultiplier = ZergManager.getMultiplier20Man(attackers.size());
break;
for (PlayerCharacter pc : defenders) {
pc.ZergMultiplier = ZergManager.getCurrentMultiplier(defenders.size(), bane.capSize);
}
}
for (PlayerCharacter pc : defenders) {
switch(bane.capSize){
case 10:
pc.ZergMultiplier = ZergManager.getMultiplier10Man(defenders.size());
break;
case 20:
pc.ZergMultiplier = ZergManager.getMultiplier20Man(defenders.size());
break;
}
}
resetZergMultiplier();
}
for(PlayerCharacter player : this.affectedPlayers)
player.ZergMultiplier = 1.0f;
}
private void resetZergMultiplier() {
for (PlayerCharacter player : affectedPlayers)
player.ZergMultiplier = 1.0f;
}
public static void startZergThreadMine(Mine mine) {
Thread zergMechanicThread;
zergMechanicThread = new Thread(new ZergMechanicThread(null, mine));
zergMechanicThread.setName(mine.getParentZone().getName() + "Mine");
zergMechanicThread.start();
}
public static void startZergThreadMine(Mine mine) {
Thread zergMechanicThread = new Thread(new ZergMechanicThread(null, mine));
zergMechanicThread.setName(mine.getParentZone().getName() + "Mine");
zergMechanicThread.start();
}
public static void startZergThreadBane(Bane bane) {
Thread zergMechanicThread;
zergMechanicThread = new Thread(new ZergMechanicThread(bane, null));
zergMechanicThread.setName(bane.getCity().getGuild().getName() + "Bane");
zergMechanicThread.start();
public static void startZergThreadBane(Bane bane) {
Thread zergMechanicThread = new Thread(new ZergMechanicThread(bane, null));
zergMechanicThread.setName(bane.getCity().getGuild().getName() + "Bane");
zergMechanicThread.start();
}
}
}