new stat calculations
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@@ -10,6 +10,7 @@ package engine.gameManager;
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import engine.Enum.*;
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import engine.InterestManagement.HeightMap;
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import engine.InterestManagement.InterestManager;
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import engine.InterestManagement.WorldGrid;
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import engine.db.handlers.dbEffectsBaseHandler;
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import engine.db.handlers.dbPowerHandler;
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@@ -197,7 +198,8 @@ public enum PowersManager {
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msg.setUnknown04(1);
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if (useMobPowerA(msg, caster)) {
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//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
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if(pb.token == -1994153779)
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InterestManager.setObjectDirty(caster);
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}
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}
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@@ -964,7 +964,6 @@ public class MobAI {
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PowersBase recall = PowersManager.getPowerByToken(-1994153779);
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PowersManager.useMobPower(mob, mob, recall, 40);
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mob.setCombatTarget(null);
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if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
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//guard captain pulls his minions home with him
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@@ -1444,6 +1444,7 @@ public class Mob extends AbstractIntelligenceAgent {
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this.updateLocation();
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this.stopPatrolTime = 0;
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this.lastPatrolPointIndex = 0;
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InterestManager.setObjectDirty(this);
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}
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public void despawn() {
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