stronghold guardian fix
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@@ -658,10 +658,9 @@ public enum LootManager {
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if (random > 971071)
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if (random > 971071)
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random = 971071;
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random = 971071;
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int baseLoot = rollRandomItem(random);
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ItemBase present = ItemBase.getItemBase(random);
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ItemBase contract = ItemBase.getItemBase(baseLoot);
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if (present != null) {
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if (contract != null) {
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MobLoot toAdd = new MobLoot(mob, present, true);
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MobLoot toAdd = new MobLoot(mob, contract, true);
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if (toAdd != null)
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if (toAdd != null)
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mob.getCharItemManager().addItemToInventory(toAdd);
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mob.getCharItemManager().addItemToInventory(toAdd);
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