trebuchets now have pet AI with canRoam disabled
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@@ -1458,7 +1458,7 @@ public class NPC extends AbstractCharacter {
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mob.setObjectTypeMask(MBServerStatics.MASK_MOB | mob.getTypeMasks());
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// mob.setMob();
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//mob.setMob();
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mob.setSiege(true);
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mob.setParentZone(parent);
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@@ -1478,7 +1478,8 @@ public class NPC extends AbstractCharacter {
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mob.setSpawnTime(10);
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mob.setNpcOwner(this);
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mob.region = AbstractWorldObject.GetRegionByWorldObject(mob);
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mob.BehaviourType = MobBehaviourType.Pet1;
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mob.BehaviourType.canRoam = false;
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return mob;
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}
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