|  |  |  | @ -90,12 +90,12 @@ public class LootManager {@@ -90,12 +90,12 @@ public class LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                         break; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                     //iterate the booty tables and add items to mob inventory
 | 
			
		
	
		
			
				
					|  |  |  |  |                     Item toAdd = getGenTableItem(bse.lootTable, mob); | 
			
		
	
		
			
				
					|  |  |  |  |                     MobLoot toAdd = getGenTableItem(bse.lootTable, mob); | 
			
		
	
		
			
				
					|  |  |  |  |                     if (toAdd != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                         mob.getCharItemManager().addItemToInventory(toAdd); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                     if (inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  |                         Item toAddHZ = getGenTableItem(bse.lootTable + 1, mob); | 
			
		
	
		
			
				
					|  |  |  |  |                         MobLoot toAddHZ = getGenTableItem(bse.lootTable + 1, mob); | 
			
		
	
		
			
				
					|  |  |  |  |                         if (toAddHZ != null) | 
			
		
	
		
			
				
					|  |  |  |  |                             mob.getCharItemManager().addItemToInventory(toAddHZ); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | 
 |