tweak roll ranges, fix r8 loot bug

This commit is contained in:
2023-07-30 14:05:28 -05:00
parent c104d9fa00
commit 46bb1cd8e8
2 changed files with 10 additions and 6 deletions
+3 -2
View File
@@ -175,7 +175,7 @@ public class LootManager {
if(mobLevel > 65){
mobLevel = 65;
}
int max = (int)(4.882 * mobLevel + 121.0);
int max = (int)(5.882 * mobLevel + 127.0);
if(max > 320){
max = 320;
}
@@ -235,7 +235,8 @@ public class LootManager {
}
}
public static void RollForGlass(Mob mob){
if (ThreadLocalRandom.current().nextInt(101) > 99) {
int glassRoll = ThreadLocalRandom.current().nextInt(100) + 1;
if (glassRoll >= 99 - mob.getRank()){
int roll2 = TableRoll(mob.level);
if (itemTables.get(126).getRowForRange(roll2) == null) {
return;