@ -5362,12 +5362,12 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -5362,12 +5362,12 @@ public class PlayerCharacter extends AbstractCharacter {
if ( this . isAlive ( ) = = false | | this . getBonuses ( ) . getBool ( ModType . Stunned , SourceType . None ) | | this . getBonuses ( ) . getBool ( ModType . CannotMove , SourceType . None ) ) {
//Target is stunned or rooted. Don't move
this . stopMovement ( newLoc ) ;
this . region = AbstractWorldObject . GetRegionByWorldObject ( this ) ;
this . region = Regions . GetRegionForTeleport ( newLoc ) ; //AbstractWorldObject.GetRegionByWorldObject(this);
return ;
}
if ( newLoc . equals ( this . getEndLoc ( ) ) ) {
this . stopMovement ( newLoc ) ;
this . region = AbstractWorldObject . GetRegionByWorldObject ( this ) ;
this . region = Regions . GetRegionForTeleport ( newLoc ) ; //AbstractWorldObject.GetRegionByWorldObject(this);
if ( this . getDebug ( 1 ) )
ChatManager . chatSystemInfo ( this ,
"Arrived at End location. " + this . getEndLoc ( ) ) ;
@ -5555,7 +5555,7 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -5555,7 +5555,7 @@ public class PlayerCharacter extends AbstractCharacter {
//mhm.setOmitFromChat(0);
Dispatch dispatch = Dispatch . borrow ( this , modifyHealthMsg ) ;
DispatchMessage . dispatchMsgDispatch ( dispatch , DispatchChannel . PRIMARY ) ;
this . setDirtyLoad ( true ) ;
}
public MovementState getMovementState ( ) {