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hellgates maybe?

lakebane
FatBoy-DOTC 3 weeks ago
parent
commit
49ca340b36
  1. 212
      src/engine/gameManager/HellgateManager.java
  2. 7
      src/engine/gameManager/SimulationManager.java
  3. 2
      src/engine/objects/AbstractGameObject.java
  4. 41
      src/engine/objects/Hellgate.java
  5. 2
      src/engine/objects/Mob.java

212
src/engine/gameManager/HellgateManager.java

@ -0,0 +1,212 @@ @@ -0,0 +1,212 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Guild;
import engine.objects.Hellgate;
import engine.objects.Mob;
import engine.objects.Resists;
import engine.server.MBServerStatics;
import java.util.ArrayList;
public class HellgateManager {
public static ArrayList<Hellgate> hellgates;
public static void Reset(Hellgate hellgate){
for(Mob mob : hellgate.mobs){
mob.respawn();
LootManager.GenerateStrongholdLoot(mob,false,false);
}
for(Mob mob : hellgate.mini_bosses){
mob.respawn();
LootManager.GenerateStrongholdLoot(mob,true,false);
}
hellgate.boss.respawn();
LootManager.GenerateStrongholdLoot(hellgate.boss,false,true);
}
public static void Spawn(Hellgate hellgate){
int offsetUID = 1;
//create mobs
for(Vector3fImmutable loc : getMobSpawns(hellgate)){
Vector3fImmutable realLoc = hellgate.parent.getLoc().add(loc);
Mob mob = CreateHellgateMiniBoss();
if(mob == null)
continue;
mob.setResists(new Resists("Elite"));
mob.spawnTime = 1000000000;
mob.BehaviourType = Enum.MobBehaviourType.Aggro;
mob.setLoc(realLoc);
mob.healthMax = 12500;
mob.setHealth(mob.healthMax);
mob.maxDamageHandOne = 1550;
mob.minDamageHandOne = 750;
mob.atrHandOne = 1800;
mob.defenseRating = 2200;
mob.setFirstName("Hellgate Commander");
WorldGrid.addObject(mob,realLoc.x,realLoc.z);
InterestManager.setObjectDirty(mob);
WorldGrid.updateObject(mob);
LootManager.GenerateStrongholdLoot(mob,true,false);
hellgate.mini_bosses.add(mob);
mob.setObjectUUID(mob.getObjectUUID() - (10000 + offsetUID));
offsetUID++;
for(int i = 0; i < 5; i++){
Mob minion = CreateHellgateMob();
if(minion == null)
continue;
Vector3fImmutable offset = Vector3fImmutable.getRandomPointOnCircle(realLoc,32f);
minion.setLoc(offset);
minion.setResists(new Resists("Elite"));
minion.spawnTime = 1000000000;
minion.BehaviourType = Enum.MobBehaviourType.Aggro;
minion.setLoc(realLoc);
minion.healthMax = 7500;
minion.setHealth(minion.healthMax);
minion.maxDamageHandOne = 1550;
minion.minDamageHandOne = 750;
minion.atrHandOne = 1800;
minion.defenseRating = 2200;
minion.setFirstName("Hellgate Commander");
WorldGrid.addObject(minion,offset.x,offset.z);
InterestManager.setObjectDirty(minion);
WorldGrid.updateObject(minion);
LootManager.GenerateStrongholdLoot(minion,false,false);
hellgate.mobs.add(minion);
minion.setObjectUUID(minion.getObjectUUID() - (10000 + offsetUID));
offsetUID++;
}
}
//spawn boss
Mob mob = CreateHellgateBoss();
if(mob == null)
return;
mob.setLoc(hellgate.parent.getLoc());
mob.spawnTime = 1000000000;
mob.setResists(new Resists("Elite"));
WorldGrid.addObject(mob,hellgate.parent.getLoc().x,hellgate.parent.getLoc().z);
InterestManager.setObjectDirty(mob);
WorldGrid.updateObject(mob);
LootManager.GenerateStrongholdLoot(mob,false,true);
hellgate.boss = mob;
mob.setObjectUUID(mob.getObjectUUID() - (10000 + offsetUID));
offsetUID++;
}
public static Mob CreateHellgateMob(){
int soldierID = 14161;
Mob mob = null;
mob = createHellgateMob(soldierID,Vector3fImmutable.ZERO,"Hellgate Minion",75);
mob.equipmentSetID = 7545;
return mob;
}
public static Mob CreateHellgateMiniBoss(){
int miniBossID = 14180;
Mob mob = null;
mob = createHellgateMob(miniBossID,Vector3fImmutable.ZERO,"Hellgate Commander",75);
mob.equipmentSetID = 7816;
return mob;
}
public static Mob CreateHellgateBoss(){
int bossID = 2018;
Mob mob = null;
mob = createHellgateMob(bossID,Vector3fImmutable.ZERO,"Demonic Lord-Commander",85);
mob.equipmentSetID = 0;
return mob;
}
public static ArrayList<Vector3fImmutable> getMobSpawns(Hellgate hellgate){
ArrayList<Vector3fImmutable> offsets = new ArrayList<>();
offsets.add(new Vector3fImmutable(128,0,0));
offsets.add(new Vector3fImmutable(256,0,0));
offsets.add(new Vector3fImmutable(384,0,0));
offsets.add(new Vector3fImmutable(512,0,0));
offsets.add(new Vector3fImmutable(-128,0,0));
offsets.add(new Vector3fImmutable(-256,0,0));
offsets.add(new Vector3fImmutable(-384,0,0));
offsets.add(new Vector3fImmutable(-512,0,0));
offsets.add(new Vector3fImmutable(0, 0, 128));
offsets.add(new Vector3fImmutable(0, 0, 256));
offsets.add(new Vector3fImmutable(0, 0, 384));
offsets.add(new Vector3fImmutable(0, 0, 512));
offsets.add(new Vector3fImmutable(0, 0, -128));
offsets.add(new Vector3fImmutable(0, 0, -256));
offsets.add(new Vector3fImmutable(0, 0, -384));
offsets.add(new Vector3fImmutable(0, 0, -512));
return offsets;
}
public static Mob createHellgateMob(int loadID, Vector3fImmutable spawn, String pirateName, int level) {
// Create a new Mob instance
Mob mobWithoutID = new Mob(pirateName, "", (short) 0, (short) 0, (short) 0, (short) 0, (short) 0, (short) 1, 0, false, false, false, spawn, spawn, Vector3fImmutable.ZERO, (short) 1, (short) 1, (short) 1, Guild.getErrantGuild(), (byte) 0, loadID, true, null, null, 0);
// Check if mobBase is null
if (mobWithoutID.mobBase == null)
return null;
// Set mob level
mobWithoutID.level = (short) level;
// Set the parent zone and parentZoneID
mobWithoutID.parentZone = null;
mobWithoutID.parentZoneID = 0;
// Avoid database actions and directly return the created mobWithoutID
mobWithoutID.setObjectTypeMask(MBServerStatics.MASK_MOB | mobWithoutID.getTypeMasks());
return mobWithoutID;
}
public static void pulseHellgates(){
if(HellgateManager.hellgates == null){
HellgateManager.hellgates = new ArrayList<>();
Hellgate hellgate = new Hellgate(993);
HellgateManager.hellgates.add(hellgate);
return;
}
//handle MobAI controller
for(Hellgate hellgate : HellgateManager.hellgates){
for(Mob mob : hellgate.mobs){
MobAI.DetermineAction(mob);
}
for(Mob mob : hellgate.mini_bosses){
MobAI.DetermineAction(mob);
}
MobAI.DetermineAction(hellgate.boss);
//check if boss has been defeated
if(!hellgate.boss.isAlive() && hellgate.completionTime == 0L){
hellgate.completionTime = System.currentTimeMillis();
for(Mob mob : hellgate.mobs){
mob.killCharacter("Hellgate Over");
mob.despawn();
}
for(Mob mob : hellgate.mini_bosses){
mob.killCharacter("Hellgate Over");
mob.despawn();
}
return;
}
//reset hellgate on 15 minute intervals
if(!hellgate.boss.isAlive() && hellgate.completionTime != 0L && hellgate.completionTime + MBServerStatics.FIFTEEN_MINUTES < System.currentTimeMillis()){
Reset(hellgate);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Citadel Ruins Hellgate Has Begun!");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
return;
}
}
}
}

7
src/engine/gameManager/SimulationManager.java

@ -130,6 +130,13 @@ public enum SimulationManager { @@ -130,6 +130,13 @@ public enum SimulationManager {
}
try{
HellgateManager.pulseHellgates();
}catch(Exception e){
Logger.error("Failed to pulse hellgates");
Logger.error(e.getMessage());
}
SimulationManager.executionTime = Duration.between(startTime, Instant.now());
if (executionTime.compareTo(executionMax) > 0)

2
src/engine/objects/AbstractGameObject.java

@ -169,7 +169,7 @@ public abstract class AbstractGameObject { @@ -169,7 +169,7 @@ public abstract class AbstractGameObject {
return this.objectUUID;
}
protected void setObjectUUID(int objectUUID) {
public void setObjectUUID(int objectUUID) {
this.objectUUID = objectUUID;
}

41
src/engine/objects/Hellgate.java

@ -0,0 +1,41 @@ @@ -0,0 +1,41 @@
package engine.objects;
import engine.gameManager.HellgateManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
public class Hellgate {
public Zone parent;
public ArrayList<Vector3fImmutable> entrances;
public ArrayList<Mob> mobs;
public ArrayList<Mob> mini_bosses;
public Mob boss;
public Long completionTime;
public Hellgate(Integer zoneID){
Zone parentZone = ZoneManager.getZoneByUUID(zoneID);
if(parentZone == null){
Logger.error("Failed To Spawn Hellgate");
return;
}
this.parent = parentZone;
this.entrances = new ArrayList<>();
entrances.add(ZoneManager.getZoneByUUID(994).getLoc());
entrances.add(ZoneManager.getZoneByUUID(996).getLoc());
entrances.add(ZoneManager.getZoneByUUID(997).getLoc());
entrances.add(ZoneManager.getZoneByUUID(998).getLoc());
this.mobs = new ArrayList<>();
this.mini_bosses = new ArrayList<>();
this.completionTime = 0L;
this.init();
}
public void init(){
HellgateManager.Spawn(this);
}
}

2
src/engine/objects/Mob.java

@ -87,7 +87,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -87,7 +87,7 @@ public class Mob extends AbstractIntelligenceAgent {
protected int loadID;
protected float spawnRadius;
//used by static mobs
protected int parentZoneID;
public int parentZoneID;
protected float statLat;
protected float statLon;
protected float statAlt;

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