|  |  |  | @ -140,7 +140,11 @@ public class CombatUtilities {@@ -140,7 +140,11 @@ public class CombatUtilities { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { | 
			
		
	
		
			
				
					|  |  |  |  |         int defense = 0; | 
			
		
	
		
			
				
					|  |  |  |  |         int atr = agent.getAtrHandOne(); | 
			
		
	
		
			
				
					|  |  |  |  |         int atr = agent.mobBase.getAtr(); | 
			
		
	
		
			
				
					|  |  |  |  |         if(agent.getBonuses() != null){ | 
			
		
	
		
			
				
					|  |  |  |  |             atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None); | 
			
		
	
		
			
				
					|  |  |  |  |             atr *= agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         switch (target.getObjectType()) { | 
			
		
	
		
			
				
					|  |  |  |  |             case PlayerCharacter: | 
			
		
	
		
			
				
					|  |  |  |  |                 defense = ((AbstractCharacter) target).getDefenseRating(); | 
			
		
	
	
		
			
				
					|  |  |  | 
 |