PlayerCombatStats modified skills
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@@ -570,7 +570,7 @@ public class PlayerCombatStats {
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this.defense = Math.round(defense);
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this.defense = Math.round(defense);
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}
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}
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public static float calculateModifiedSkill(String skillName, PlayerCharacter pc, int baseSkill) {
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public static float calculateModifiedSkill(String skillName, PlayerCharacter pc) {
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// Define the contribution percentages for intelligence and strength
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// Define the contribution percentages for intelligence and strength
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CharacterSkill skill = null;
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CharacterSkill skill = null;
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if (pc.skills.containsKey(skillName)) {
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if (pc.skills.containsKey(skillName)) {
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