Hunt for more fidality insanity.
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@@ -74,7 +74,6 @@ public class WorldServer {
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// Member variable declaration
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public static HashMap<Integer,HashMap<Integer,ArrayList<Integer>>> ZoneFidelityMobRunes = new HashMap<>();
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public WorldServer() {
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super();
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}
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@@ -296,9 +295,6 @@ public class WorldServer {
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Logger.info("Loading Gold Loot for Mobbases");
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MobbaseGoldEntry.LoadMobbaseGold();
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Logger.info("Loading fidelity mob runes.");
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DbManager.MobQueries.LOAD_RUNES_FOR_FIDELITY_MOBS();
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//load lootTable
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Logger.info("Loading Loot Tables");
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LootTable.populateLootTables();
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