PlayerCombatStats object
This commit is contained in:
@@ -5108,13 +5108,13 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
}
|
||||
|
||||
|
||||
if(this.combatStats == null){
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
if(this.isAlive() && this.isActive && this.enteredWorld) {
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
}
|
||||
PlayerCombatStats cStats = this.combatStats;
|
||||
cStats.update();
|
||||
}
|
||||
PlayerCombatStats cStats = this.combatStats;
|
||||
cStats.update();
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
} finally {
|
||||
|
||||
@@ -112,7 +112,7 @@ public class PlayerCombatStats {
|
||||
|
||||
public void calculateMin(boolean mainHand) {
|
||||
Item weapon;
|
||||
double baseDMG = 6;
|
||||
double baseDMG = 1;
|
||||
int primaryStat = this.owner.statDexCurrent;
|
||||
int secondaryStat = this.owner.statStrCurrent;
|
||||
double weaponSkill = 0;
|
||||
@@ -128,7 +128,7 @@ public class PlayerCombatStats {
|
||||
String mastery = "Unarmed Combat Mastery";
|
||||
|
||||
if (weapon != null) {
|
||||
baseDMG = weapon.getItemBase().getMaxDamage();
|
||||
baseDMG = weapon.getItemBase().getMinDamage();
|
||||
skill = weapon.getItemBase().getSkillRequired();
|
||||
mastery = weapon.getItemBase().getMastery();
|
||||
if (weapon.getItemBase().isStrBased()) {
|
||||
@@ -229,14 +229,14 @@ public class PlayerCombatStats {
|
||||
speed = weapon.getItemBase().getSpeed();
|
||||
for(Effect eff : weapon.effects.values()){
|
||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponProc)){
|
||||
if(mod.modType.equals(Enum.ModType.WeaponSpeed)){
|
||||
speed *= 1 + (mod.getPercentMod() * 0.01f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float stanceValue = 1.0f;
|
||||
float stanceValue = 0.0f;
|
||||
for(String effID : this.owner.effects.keySet()){
|
||||
if(effID.contains("STC")){
|
||||
for(AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()){
|
||||
@@ -247,14 +247,14 @@ public class PlayerCombatStats {
|
||||
}
|
||||
}
|
||||
|
||||
float bonusValues = 1.0f;
|
||||
if(this.owner.bonuses != null){
|
||||
for(AbstractEffectModifier mod : this.owner.bonuses.bonusFloats.keySet()){
|
||||
if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
bonusValues += mod.getPercentMod() * 0.01f; // calculate all alac bonuses
|
||||
}
|
||||
}
|
||||
}
|
||||
float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
|
||||
//if(this.owner.bonuses != null){
|
||||
// for(AbstractEffectModifier mod : this.owner.bonuses.bonusFloats.keySet()){
|
||||
// if(mod.modType.equals(Enum.ModType.AttackDelay)){
|
||||
// bonusValues += mod.getPercentMod() * 0.01f; // calculate all alac bonuses
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
bonusValues -= stanceValue; // take away stance modifier from alac bonus values
|
||||
speed *= 1 + stanceValue; // apply stance bonus
|
||||
|
||||
Reference in New Issue
Block a user