PlayerCombatStats object
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@@ -5108,13 +5108,13 @@ public class PlayerCharacter extends AbstractCharacter {
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}
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}
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if(this.isAlive() && this.isActive && this.enteredWorld) {
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if(this.combatStats == null){
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if (this.combatStats == null) {
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this.combatStats = new PlayerCombatStats(this);
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this.combatStats = new PlayerCombatStats(this);
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}
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PlayerCombatStats cStats = this.combatStats;
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cStats.update();
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}
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}
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PlayerCombatStats cStats = this.combatStats;
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cStats.update();
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.error(e);
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Logger.error(e);
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} finally {
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} finally {
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@@ -112,7 +112,7 @@ public class PlayerCombatStats {
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public void calculateMin(boolean mainHand) {
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public void calculateMin(boolean mainHand) {
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Item weapon;
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Item weapon;
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double baseDMG = 6;
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double baseDMG = 1;
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int primaryStat = this.owner.statDexCurrent;
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int primaryStat = this.owner.statDexCurrent;
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int secondaryStat = this.owner.statStrCurrent;
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int secondaryStat = this.owner.statStrCurrent;
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double weaponSkill = 0;
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double weaponSkill = 0;
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@@ -128,7 +128,7 @@ public class PlayerCombatStats {
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String mastery = "Unarmed Combat Mastery";
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String mastery = "Unarmed Combat Mastery";
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if (weapon != null) {
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if (weapon != null) {
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baseDMG = weapon.getItemBase().getMaxDamage();
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baseDMG = weapon.getItemBase().getMinDamage();
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skill = weapon.getItemBase().getSkillRequired();
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skill = weapon.getItemBase().getSkillRequired();
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mastery = weapon.getItemBase().getMastery();
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mastery = weapon.getItemBase().getMastery();
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if (weapon.getItemBase().isStrBased()) {
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if (weapon.getItemBase().isStrBased()) {
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@@ -229,14 +229,14 @@ public class PlayerCombatStats {
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speed = weapon.getItemBase().getSpeed();
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speed = weapon.getItemBase().getSpeed();
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for(Effect eff : weapon.effects.values()){
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for(Effect eff : weapon.effects.values()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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for(AbstractEffectModifier mod : eff.getEffectModifiers()){
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if(mod.modType.equals(Enum.ModType.WeaponProc)){
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if(mod.modType.equals(Enum.ModType.WeaponSpeed)){
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speed *= 1 + (mod.getPercentMod() * 0.01f);
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speed *= 1 + (mod.getPercentMod() * 0.01f);
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}
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}
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}
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}
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}
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}
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}
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}
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float stanceValue = 1.0f;
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float stanceValue = 0.0f;
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for(String effID : this.owner.effects.keySet()){
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for(String effID : this.owner.effects.keySet()){
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if(effID.contains("STC")){
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if(effID.contains("STC")){
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for(AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()){
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for(AbstractEffectModifier mod : this.owner.effects.get(effID).getEffectModifiers()){
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@@ -247,14 +247,14 @@ public class PlayerCombatStats {
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}
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}
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}
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}
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float bonusValues = 1.0f;
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float bonusValues = 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.AttackDelay,Enum.SourceType.None);//1.0f;
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if(this.owner.bonuses != null){
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//if(this.owner.bonuses != null){
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for(AbstractEffectModifier mod : this.owner.bonuses.bonusFloats.keySet()){
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// for(AbstractEffectModifier mod : this.owner.bonuses.bonusFloats.keySet()){
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if(mod.modType.equals(Enum.ModType.AttackDelay)){
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// if(mod.modType.equals(Enum.ModType.AttackDelay)){
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bonusValues += mod.getPercentMod() * 0.01f; // calculate all alac bonuses
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// bonusValues += mod.getPercentMod() * 0.01f; // calculate all alac bonuses
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}
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// }
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}
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// }
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}
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//}
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bonusValues -= stanceValue; // take away stance modifier from alac bonus values
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bonusValues -= stanceValue; // take away stance modifier from alac bonus values
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speed *= 1 + stanceValue; // apply stance bonus
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speed *= 1 + stanceValue; // apply stance bonus
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