NPC special price option
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@@ -206,6 +206,7 @@ public class dbNPCHandler extends dbHandlerBase {
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
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preparedStatement.setInt(1, npc.getSpecialPrice());
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preparedStatement.setInt(2, npc.getDBID());
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preparedStatement.executeUpdate();
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@@ -1683,6 +1683,13 @@ public class ClientMessagePump implements NetMsgHandler {
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int cost = ((int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getSpecialPrice() * npc.buyPercent))) + (int)(npc.getSpecialPrice() * (max - dur));
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//int pointsToRepair = max - dur;
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//int magicValue = toRepair.getMagicValue();
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//if(magicValue == 0)
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// magicValue = 1;
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//int calculatedValue = toRepair.getDurabilityMax() * magicValue;
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//float costPerPoint = (magicValue / max) * ( 1 + npc.buyPercent);
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//cost = (int)(pointsToRepair * costPerPoint) + npc.getSpecialPrice();
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Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
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if (b != null)
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@@ -1302,7 +1302,7 @@ public class NPC extends AbstractCharacter {
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public void setSpecialPrice(int specialPrice) {
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this.specialPrice = specialPrice;
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DbManager.NPCQueries.updateDatabase(this);
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DbManager.NPCQueries.updateSpecialPricing(this);
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}
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public void processUpgradeNPC(PlayerCharacter player) {
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