mob respawn fix actual
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@@ -679,7 +679,7 @@ public class MBServerStatics {
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public static final int LEVEL_CON_WHITE = 7;
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public static final int RESPAWN_TIMER = 90 * 1000;
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public static final int DESPAWN_TIMER = 12 * 1000;
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public static final int DESPAWN_TIMER_WITH_LOOT = 90 * 1000;
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public static final int DESPAWN_TIMER_WITH_LOOT = 60 * 1000;
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public static final int DESPAWN_TIMER_ONCE_LOOTED = 5 * 1000;
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public static final int MAX_COMBAT_HITBOX_RADIUS = 80;
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public static final int PROC_CHANCE = 5; // %chance to proc
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