Accessor level change
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@@ -48,8 +48,8 @@ public class Mine extends AbstractGameObject {
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private float longitude;
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private float altitude;
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private Guild owningGuild;
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private PlayerCharacter lastClaimer;
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private SessionID lastClaimerSessionID;
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public PlayerCharacter lastClaimer;
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public SessionID lastClaimerSessionID;
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private int flags;
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private int buildingID;
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@@ -488,11 +488,13 @@ public class Mine extends AbstractGameObject {
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// This mine does not have a valid claimer
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// we will therefore set it to errant
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// and keep the window open.
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if (!validClaimer(this.lastClaimer)) {
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this.lastClaimerSessionID = null;
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this.lastClaimer = null;
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this.updateGuildOwner(null);
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this.setActive(true);
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return false;
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}
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