|
|
@ -221,16 +221,16 @@ public enum PowersManager { |
|
|
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc); |
|
|
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc); |
|
|
|
if (city == null) { |
|
|
|
if (city == null) { |
|
|
|
failed = true; |
|
|
|
failed = true; |
|
|
|
}else{ |
|
|
|
}//else{
|
|
|
|
Bane bane = city.getBane(); |
|
|
|
// Bane bane = city.getBane();
|
|
|
|
if (bane == null) { |
|
|
|
// if (bane == null) {
|
|
|
|
failed = true; |
|
|
|
// failed = true;
|
|
|
|
}else{ |
|
|
|
// }else{
|
|
|
|
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){ |
|
|
|
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
|
|
|
failed = true; |
|
|
|
// failed = true;
|
|
|
|
} |
|
|
|
// }
|
|
|
|
} |
|
|
|
// }
|
|
|
|
} |
|
|
|
//}
|
|
|
|
if(failed){ |
|
|
|
if(failed){ |
|
|
|
//check to see if we are at an active mine
|
|
|
|
//check to see if we are at an active mine
|
|
|
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc); |
|
|
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc); |
|
|
|