duplicate zoneMobSet additions fixed
This commit is contained in:
@@ -94,12 +94,13 @@ public class aiInfoCmd extends AbstractDevCmd {
|
|||||||
} else{
|
} else{
|
||||||
output += "BehaviourType: NULL" + newline;
|
output += "BehaviourType: NULL" + newline;
|
||||||
}
|
}
|
||||||
|
output += "Aggro Range: " + mob.getAggroRange() + newline;
|
||||||
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
output += "Player Aggro Map Size: " + mob.playerAgroMap.size() + newline;
|
||||||
if(mob.playerAgroMap.size() > 0){
|
if(mob.playerAgroMap.size() > 0){
|
||||||
output += "Players Loaded:" + newline;
|
output += "Players Loaded:" + newline;
|
||||||
}
|
}
|
||||||
for(Map.Entry<Integer,Boolean> entry : mob.playerAgroMap.entrySet()){
|
for(Map.Entry<Integer,Boolean> entry : mob.playerAgroMap.entrySet()){
|
||||||
output += "Player ID: " + entry.getKey() + " In Range To Aggro: " + entry.getValue() + newline;
|
output += "Player ID: " + entry.getKey() + " Is Safemode: " + entry.getValue() + newline;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
throwbackInfo(pc, output);
|
throwbackInfo(pc, output);
|
||||||
|
|||||||
@@ -806,6 +806,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
mob.npcOwner = guardCaptain;
|
mob.npcOwner = guardCaptain;
|
||||||
mob.spawnTime = (int)(-2.500 * guardCaptain.building.getRank() + 22.5) * 60;
|
mob.spawnTime = (int)(-2.500 * guardCaptain.building.getRank() + 22.5) * 60;
|
||||||
mob.BehaviourType = Enum.MobBehaviourType.GuardMinion;
|
mob.BehaviourType = Enum.MobBehaviourType.GuardMinion;
|
||||||
|
mob.parentZone = parent;
|
||||||
|
parent.zoneMobSet.add(mob);
|
||||||
return mob;
|
return mob;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -918,10 +918,10 @@ public class NPC extends AbstractCharacter {
|
|||||||
if (this.parentZone != null) {
|
if (this.parentZone != null) {
|
||||||
if (zone.getObjectUUID() != this.parentZone.getObjectUUID()) {
|
if (zone.getObjectUUID() != this.parentZone.getObjectUUID()) {
|
||||||
this.parentZone.zoneNPCSet.remove(this);
|
this.parentZone.zoneNPCSet.remove(this);
|
||||||
zone.zoneNPCSet.add(this);
|
//zone.zoneNPCSet.add(this);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
zone.zoneNPCSet.add(this);
|
//zone.zoneNPCSet.add(this);
|
||||||
}
|
}
|
||||||
} else if (this.parentZone != null) {
|
} else if (this.parentZone != null) {
|
||||||
this.parentZone.zoneNPCSet.remove(this);
|
this.parentZone.zoneNPCSet.remove(this);
|
||||||
@@ -988,6 +988,9 @@ public class NPC extends AbstractCharacter {
|
|||||||
if (npcWithoutID.mobBase == null) {
|
if (npcWithoutID.mobBase == null) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
if (parent != null) {
|
||||||
|
npcWithoutID.setRelPos(parent, spawn.x - parent.absX, spawn.y - parent.absY, spawn.z - parent.absZ);
|
||||||
|
}
|
||||||
NPC npc;
|
NPC npc;
|
||||||
try {
|
try {
|
||||||
npc = DbManager.NPCQueries.ADD_NPC(npcWithoutID, isMob);
|
npc = DbManager.NPCQueries.ADD_NPC(npcWithoutID, isMob);
|
||||||
|
|||||||
Reference in New Issue
Block a user