Reworked the loading of Mobile powers at bootstrap.

This commit is contained in:
2023-03-13 19:26:16 -04:00
parent 66f0c12790
commit 584fde5579
+3 -3
View File
@@ -290,9 +290,6 @@ public class WorldServer {
Logger.info("Loading Gold Loot for Mobbases"); Logger.info("Loading Gold Loot for Mobbases");
MobbaseGoldEntry.LoadMobbaseGold(); MobbaseGoldEntry.LoadMobbaseGold();
Logger.info("Loading All Mob Powers...");
PowersManager.LoadAllMobPowers();
Logger.info("Loading fidelity mob runes."); Logger.info("Loading fidelity mob runes.");
DbManager.MobQueries.LOAD_RUNES_FOR_FIDELITY_MOBS(); DbManager.MobQueries.LOAD_RUNES_FOR_FIDELITY_MOBS();
@@ -311,6 +308,9 @@ public class WorldServer {
Logger.info("Loading MobBases."); Logger.info("Loading MobBases.");
DbManager.MobBaseQueries.GET_ALL_MOBBASES(); DbManager.MobBaseQueries.GET_ALL_MOBBASES();
Logger.info("Loading Mob Powers for MobBases");
PowersManager.LoadAllMobPowers();
//load item enchantment values //load item enchantment values
DbManager.LootQueries.LOAD_ENCHANT_VALUES(); DbManager.LootQueries.LOAD_ENCHANT_VALUES();