10 second delay min between casts & mobs no longer cast beneficial spells on players

This commit is contained in:
2023-02-08 19:38:35 -06:00
parent 8e457abe6d
commit 58c4ece887
+11 -2
View File
@@ -1660,10 +1660,19 @@ public class MobileFSM {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if (CombatUtilities.inRangeToCast2D(mob, mob.getCombatTarget(), mobPower)) {
//PowersManager.useMobPower(mob,(AbstractCharacter)mob.getCombatTarget(),mobPower,powerRank);
PerformActionMsg msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
PerformActionMsg msg = new PerformActionMsg();
if(mobPower.isHarmful() == false){
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
mob.nextCastTime = System.currentTimeMillis() + (mobPower.getCooldown());
if(mobPower.getCooldown() < 10000){
mob.nextCastTime = System.currentTimeMillis() + 10000;
} else {
mob.nextCastTime = System.currentTimeMillis() + (mobPower.getCooldown());
}
return true;
}
}