randomized patrol delays

This commit is contained in:
2023-05-28 11:34:54 -05:00
parent fd9c5d06af
commit 59a4da0c3f
+1 -1
View File
@@ -180,7 +180,7 @@ public class MobileFSM {
mob.stopPatrolTime = System.currentTimeMillis(); mob.stopPatrolTime = System.currentTimeMillis();
return; return;
} }
int patrolDelay = ThreadLocalRandom.current().nextInt((int)(MBServerStatics.AI_PATROL_DIVISOR * 0.5f), MBServerStatics.AI_PATROL_DIVISOR); int patrolDelay = ThreadLocalRandom.current().nextInt((int)(MBServerStatics.AI_PATROL_DIVISOR * 0.5f), MBServerStatics.AI_PATROL_DIVISOR) + MBServerStatics.AI_PATROL_DIVISOR;
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis()) if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis())
//early exit while waiting to patrol again //early exit while waiting to patrol again
return; return;