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@ -427,8 +427,8 @@ public class PlayerCombatStats {
@@ -427,8 +427,8 @@ public class PlayerCombatStats {
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float modifier = 1 + (positivePercentBonuses + negativePercentBonuses); |
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if(preciseRune > 1.0f) |
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modifier -= 0.05f; |
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if(stanceValue > 1.0f){ |
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modifier -= (stanceValue - 1.0f); |
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if(stanceValue > 0.0f){ |
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modifier -= (stanceValue); |
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} |
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atr *= modifier; |
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} |
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