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@ -19,10 +19,7 @@ import engine.net.AbstractNetMsg; |
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import engine.net.Dispatch; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.LoadCharacterMsg; |
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import engine.net.client.msg.*; |
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import engine.net.client.msg.LoadStructureMsg; |
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import engine.net.client.msg.MoveToPointMsg; |
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import engine.net.client.msg.UnloadObjectsMsg; |
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import engine.objects.*; |
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import engine.objects.*; |
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import engine.server.MBServerStatics; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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import org.pmw.tinylog.Logger; |
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@ -525,11 +522,6 @@ public enum InterestManager implements Runnable { |
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player.setDirtyLoad(true); |
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player.setDirtyLoad(true); |
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updateStaticList(player, origin); |
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updateStaticList(player, origin); |
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updateMobileList(player, origin); |
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updateMobileList(player, origin); |
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if(player.level < 10) { |
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player.setLevel((short) 10); |
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player.getCharItemManager().addGoldToInventory(1000,false); |
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player.getCharItemManager().addItemToInventory(new MobLoot(player,ItemBase.getItemBase(980066),1,false).promoteToItem(player)); |
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} |
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} |
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} |
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public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) { |
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public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) { |
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