mob powerlist initialize directly after mobbases are loaded
This commit is contained in:
@@ -308,7 +308,9 @@ public class WorldServer {
|
|||||||
|
|
||||||
Logger.info("Loading MobBases.");
|
Logger.info("Loading MobBases.");
|
||||||
DbManager.MobBaseQueries.GET_ALL_MOBBASES();
|
DbManager.MobBaseQueries.GET_ALL_MOBBASES();
|
||||||
|
//Load Static Mob Powers List
|
||||||
|
Logger.info("Loading All Mob Powers...");
|
||||||
|
PowersManager.GatherMobPowers();
|
||||||
//load item enchantment values
|
//load item enchantment values
|
||||||
DbManager.LootQueries.LOAD_ENCHANT_VALUES();
|
DbManager.LootQueries.LOAD_ENCHANT_VALUES();
|
||||||
|
|
||||||
@@ -362,11 +364,7 @@ public class WorldServer {
|
|||||||
Logger.info("Loading Support Types");
|
Logger.info("Loading Support Types");
|
||||||
SupportMsgType.InitializeSupportMsgType();
|
SupportMsgType.InitializeSupportMsgType();
|
||||||
|
|
||||||
//Load Static Mob Power sList
|
|
||||||
Logger.info("Loading All Mob Powers...");
|
|
||||||
PowersManager.GatherMobPowers();
|
|
||||||
//Load Buildings, Mobs and NPCs for server
|
//Load Buildings, Mobs and NPCs for server
|
||||||
|
|
||||||
getWorldBuildingsMobsNPCs();
|
getWorldBuildingsMobsNPCs();
|
||||||
|
|
||||||
// Configure realms for serialization
|
// Configure realms for serialization
|
||||||
|
|||||||
Reference in New Issue
Block a user