attempt to fix mine serialization
This commit is contained in:
@@ -63,7 +63,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
// If the hotZone has changed then update the client's map accordingly.
|
// If the hotZone has changed then update the client's map accordingly.
|
||||||
|
|
||||||
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
|
if (playerCharacter.getTimestamps().containsKey("hotzoneupdate") && playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
|
||||||
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
|
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
|
||||||
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
|
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||||
|
|||||||
Reference in New Issue
Block a user