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Arena System

lakebane2
FatBoy-DOTC 2 weeks ago
parent
commit
65fddd06a9
  1. 6
      src/engine/gameManager/ArenaManager.java

6
src/engine/gameManager/ArenaManager.java

@ -92,8 +92,10 @@ public class ArenaManager {
while (!locSet) { while (!locSet) {
try { try {
// Generate random X and Z coordinates within the range [10,000, 90,000] // Generate random X and Z coordinates within the range [10,000, 90,000]
float x = ThreadLocalRandom.current().nextInt(10000, 90000); //float x = ThreadLocalRandom.current().nextInt(30000, 50000);
float z = ThreadLocalRandom.current().nextInt(10000, 90000); //float z = ThreadLocalRandom.current().nextInt(30000, 50000);
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
float y = 0; // Y coordinate is always 0 float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z); loc = new Vector3fImmutable(x, y, z);

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