Arena System
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@@ -92,8 +92,10 @@ public class ArenaManager {
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while (!locSet) {
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while (!locSet) {
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try {
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try {
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// Generate random X and Z coordinates within the range [10,000, 90,000]
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// Generate random X and Z coordinates within the range [10,000, 90,000]
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float x = ThreadLocalRandom.current().nextInt(10000, 90000);
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//float x = ThreadLocalRandom.current().nextInt(30000, 50000);
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float z = ThreadLocalRandom.current().nextInt(10000, 90000);
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//float z = ThreadLocalRandom.current().nextInt(30000, 50000);
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float x = ThreadLocalRandom.current().nextInt(114300, 123600);
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float z = ThreadLocalRandom.current().nextInt(82675, 91700);
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float y = 0; // Y coordinate is always 0
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float y = 0; // Y coordinate is always 0
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loc = new Vector3fImmutable(x, y, z);
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loc = new Vector3fImmutable(x, y, z);
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