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					@ -354,7 +354,18 @@ public enum NPCManager {
				@@ -354,7 +354,18 @@ public enum NPCManager {
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					        // Rotate slot position by the building rotation
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					        abstractCharacter.bindLoc = Vector3fImmutable.rotateAroundPoint(abstractCharacter.building.getLoc(), abstractCharacter.bindLoc, abstractCharacter.building.getBounds().getQuaternion().angleY); | 
				
			
			
		
	
		
			
				
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					        if (abstractCharacter != null && abstractCharacter.building != null && abstractCharacter.bindLoc != null | 
				
			
			
		
	
		
			
				
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					                && abstractCharacter.building.getLoc() != null && abstractCharacter.building.getBounds() != null | 
				
			
			
		
	
		
			
				
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					                && abstractCharacter.building.getBounds().getQuaternion() != null) { | 
				
			
			
		
	
		
			
				
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					            abstractCharacter.bindLoc = Vector3fImmutable.rotateAroundPoint( | 
				
			
			
		
	
		
			
				
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					                    abstractCharacter.building.getLoc(), | 
				
			
			
		
	
		
			
				
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					                    abstractCharacter.bindLoc, | 
				
			
			
		
	
		
			
				
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					                    abstractCharacter.building.getBounds().getQuaternion().angleY | 
				
			
			
		
	
		
			
				
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					            ); | 
				
			
			
		
	
		
			
				
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					        } else { | 
				
			
			
		
	
		
			
				
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					            Logger.error("Null value detected in abstractCharacter or its properties. Skipping rotation logic."); | 
				
			
			
		
	
		
			
				
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					            // Handle the case where one or more objects are null, if needed
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					        } | 
				
			
			
		
	
		
			
				
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					        abstractCharacter.loc = new Vector3fImmutable(abstractCharacter.bindLoc); | 
				
			
			
		
	
		
			
				
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