From 68a43388ffb57ca4214a27016b2533d2d2c43b11 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Sat, 1 Feb 2025 16:26:27 -0600 Subject: [PATCH] saetor can only parry naturally --- src/engine/objects/PlayerCharacter.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java index 8d774396..d0341b7c 100644 --- a/src/engine/objects/PlayerCharacter.java +++ b/src/engine/objects/PlayerCharacter.java @@ -4704,7 +4704,7 @@ public class PlayerCharacter extends AbstractCharacter { ModType modType = ModType.GetModType(type); // must be allowed to use this passive - if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999) + if (!this.bonuses.getBool(modType, SourceType.None) && (this.getRaceID() != 1999 && !modType.equals(ModType.Parry))) return 0f; // must not be stunned