Siege Minion pawn time reset to nominal 15m. Soft code?

This commit is contained in:
2023-08-18 11:52:31 -04:00
parent 3883963225
commit 68f2bcef0e
@@ -153,7 +153,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (siegeMob != null) { if (siegeMob != null) {
siegeMob.setSpawnTime(10); siegeMob.setSpawnTime(60 * 15);
Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID()); Building building = BuildingManager.getBuilding(((MinionTrainingMessage) baseMsg).getBuildingID());
@@ -302,8 +302,6 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (toCreate == null) if (toCreate == null)
return true; return true;
// toCreate.despawn();
if (toCreate != null) { if (toCreate != null) {
toCreate.setDeathTime(System.currentTimeMillis()); toCreate.setDeathTime(System.currentTimeMillis());
toCreate.parentZone.zoneMobSet.add(toCreate); toCreate.parentZone.zoneMobSet.add(toCreate);