@ -5147,28 +5147,27 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -5147,28 +5147,27 @@ public class PlayerCharacter extends AbstractCharacter {
if ( ! newSystem )
return ;
try {
if ( this . updateLock . writeLock ( ) . tryLock ( ) ) {
this . updateMovementState ( ) ;
this . updateLocation ( ) ;
try {
if ( this . isAlive ( ) & & this . isActive & & this . enteredWorld ) {
if ( ! this . isAlive ( ) )
return ;
if ( this . combatStats = = null ) {
this . updateLocation ( ) ;
this . updateMovementState ( ) ;
this . doRegen ( ) ;
if ( this . combatStats = = null ) {
this . combatStats = new PlayerCombatStats ( this ) ;
} else {
try {
this . combatStats . update ( ) ;
} catch ( Exception ignored ) {
try {
this . combatStats . update ( ) ;
} catch ( Exception ignored ) {
}
}
this . doRegen ( ) ;
}
if ( this . getStamina ( ) < 10 ) {