Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager.

This commit is contained in:
2023-03-29 08:05:34 -04:00
parent 73d2129394
commit 6b2790f9c1
4 changed files with 171 additions and 277 deletions
+162 -2
View File
@@ -1,7 +1,8 @@
package engine.gameManager;
import engine.objects.BootySetEntry;
import engine.objects.EquipmentSetEntry;
import engine.objects.*;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
@@ -26,4 +27,163 @@ public enum NPCManager {
public static void LoadAllBootySets() {
_bootySetMap = DbManager.ItemBaseQueries.LOAD_BOOTY_FOR_MOBS();
}
public static void initializeStaticEffects(Mob mob) {
EffectsBase eb = null;
for (MobBaseEffects mbe : mob.mobBase.getRaceEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
//Apply all rune effects.
// Only Captains have contracts
if (mob.contract != null || mob.isPlayerGuard) {
RuneBase guardRune = RuneBase.getRuneBase(252621);
for (MobBaseEffects mbe : guardRune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("Mob: " + mob.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
RuneBase WarriorRune = RuneBase.getRuneBase(2518);
for (MobBaseEffects mbe : WarriorRune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
}
// Apply effects from RuneSet
if (mob.runeSetID != 0)
for (int runeID : _runeSetMap.get(mob.runeSetID)) {
RuneBase rune = RuneBase.getRuneBase(runeID);
if (rune != null)
for (MobBaseEffects mbe : rune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level)
continue;
Effect eff = mob.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
}
}
}