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@ -33,6 +33,7 @@ public class HotzoneManager {
@@ -33,6 +33,7 @@ public class HotzoneManager {
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while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913) |
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newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())]; |
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ZoneManager.setHotZone(newHotzone); |
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ZoneManager.hotZone = newHotzone; |
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int R8UUId = 0; |
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switch(random.nextInt(5)) { |
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case 1: |
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@ -68,6 +69,7 @@ public class HotzoneManager {
@@ -68,6 +69,7 @@ public class HotzoneManager {
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created.BehaviourType = Enum.MobBehaviourType.Aggro; |
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hotzoneMob = created; |
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GenerateHotzoneEpicLoot(created); |
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ZoneManager.hotZone = newHotzone; |
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for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { |
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HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID()); |
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