@ -5244,45 +5244,26 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -5244,45 +5244,26 @@ public class PlayerCharacter extends AbstractCharacter {
Logger . error ( "UPDATE ISSUE: " + e ) ;
}
}
public static void unboxPlayer ( PlayerCharacter player ) {
public static void unboxPlayer ( PlayerCharacter player ) {
String machineID = player . getClientConnection ( ) . machineID ;
ArrayList < PlayerCharacter > sameMachine = new ArrayList < > ( ) ;
for ( PlayerCharacter pc : SessionManager . getAllActivePlayerCharacters ( ) ) {
if ( ! pc . equals ( player ) & & pc . isActive & & pc . isEnteredWorld ( ) & & pc . getClientConnection ( ) . machineID . equals ( machineID ) ) {
for ( PlayerCharacter pc : SessionManager . getAllActivePlayerCharacters ( ) ) {
if ( ! pc . equals ( player ) & & pc . isActive & & pc . isEnteredWorld ( ) & & pc . getClientConnection ( ) . machineID . equals ( machineID ) ) {
sameMachine . add ( pc ) ;
}
}
boolean valid = true ;
for ( PlayerCharacter pc : sameMachine ) {
if ( ! pc . safeZone )
valid = false ;
}
if ( valid ) {
for ( PlayerCharacter pc : sameMachine ) {
pc . isBoxed = true ;
if ( ! pc . title . equals ( CharacterTitle . PVE ) ) {
pc . title = CharacterTitle . PVE ;
InterestManager . setObjectDirty ( pc ) ;
InterestManager . reloadCharacter ( pc , true ) ;
pc . setDirtyLoad ( true ) ;
//pc.getClientConnection().forceDisconnect();
}
}
player . isBoxed = false ;
if ( ! player . title . equals ( CharacterTitle . NONE ) ) {
player . title = CharacterTitle . NONE ;
InterestManager . setObjectDirty ( player ) ;
InterestManager . reloadCharacter ( player , true ) ;
player . setDirtyLoad ( true ) ;
//player.getClientConnection().forceDisconnect();
}
//if (player.containsEffect(1672601862)) {
// player.removeEffectBySource(EffectSourceType.DeathShroud, 41, false);
//}
} else {
ChatManager . chatSystemInfo ( player , "All Boxes Must Be In Safezone To Switch" ) ;
}
for ( PlayerCharacter pc : sameMachine ) {
if ( pc . equals ( player ) )
continue ;
pc . isBoxed = true ;
pc . title = CharacterTitle . PVE ;
InterestManager . setObjectDirty ( pc ) ;
InterestManager . reloadCharacter ( pc , false ) ;
}
player . isBoxed = false ;
player . title = CharacterTitle . NONE ;
InterestManager . setObjectDirty ( player ) ;
InterestManager . reloadCharacter ( player , false ) ;
}
public static boolean checkIfBoxed ( PlayerCharacter player ) {
if ( ConfigManager . MB_WORLD_BOXLIMIT . getValue ( ) . equals ( "false" ) ) {