null checks

This commit is contained in:
2024-12-30 20:09:02 -06:00
parent 45b0dda7d9
commit 6c45a6573a
+1 -1
View File
@@ -4874,7 +4874,7 @@ public class PlayerCharacter extends AbstractCharacter {
if(this.level < 10) { if(this.level < 10) {
this.setLevel((short) 10); this.setLevel((short) 10);
if(this.charItemManager.getGoldInventory().getNumOfItems() < 1000) { if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) {
this.getCharItemManager().addGoldToInventory(1000, false); this.getCharItemManager().addGoldToInventory(1000, false);
this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this)); this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this));
} }