@ -5250,6 +5250,12 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -5250,6 +5250,12 @@ public class PlayerCharacter extends AbstractCharacter {
}
}
booleanvalid=true;
for(PlayerCharacterpc:sameMachine){
if(!pc.safeZone)
valid=false;
}
if(valid){
for(PlayerCharacterpc:sameMachine)
pc.isBoxed=true;
@ -5257,7 +5263,9 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -5257,7 +5263,9 @@ public class PlayerCharacter extends AbstractCharacter {