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Enrollment officer dialog option added

lakebane2
FatBoy-DOTC 2 weeks ago
parent
commit
7201b61498
  1. 4
      src/engine/net/client/msg/VendorDialogMsg.java
  2. 4
      src/engine/objects/Contract.java

4
src/engine/net/client/msg/VendorDialogMsg.java

@ -119,9 +119,7 @@ public class VendorDialogMsg extends ClientNetMsg {
//PlayerCharacter.unboxPlayer(playerCharacter); //PlayerCharacter.unboxPlayer(playerCharacter);
vd = Contract.HandleEnrollmentOfficer(msg.unknown03,npc,playerCharacter); vd = Contract.HandleEnrollmentOfficer(msg.unknown03,npc,playerCharacter);
msg.updateMessage(3, vd); msg.updateMessage(3, vd);
} }else if(contract.getContractID() == 1502042){
if(contract.getContractID() == 1502042){
vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter); vd = Contract.HandleBaneCommanderOptions(msg.unknown03, npc, playerCharacter);
msg.updateMessage(3, vd); msg.updateMessage(3, vd);
}else { }else {

4
src/engine/objects/Contract.java

@ -200,7 +200,8 @@ public class Contract extends AbstractGameObject {
public static VendorDialog HandleEnrollmentOfficer(int optionId, NPC npc, PlayerCharacter pc){ public static VendorDialog HandleEnrollmentOfficer(int optionId, NPC npc, PlayerCharacter pc){
pc.setLastNPCDialog(npc); pc.setLastNPCDialog(npc);
VendorDialog vd = new VendorDialog(VendorDialog.getHostileVendorDialog().getDialogType(),VendorDialog.getHostileVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog(); //VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
VendorDialog vd = new VendorDialog(npc.contract.getVendorDialog().getDialogType(),npc.contract.getVendorDialog().getIntro(),-1);//VendorDialog.getHostileVendorDialog();
vd.getOptions().clear(); vd.getOptions().clear();
switch(optionId) { switch(optionId) {
default: default:
@ -211,6 +212,7 @@ public class Contract extends AbstractGameObject {
break; break;
case 15020401: case 15020401:
PlayerCharacter.unboxPlayer(pc); PlayerCharacter.unboxPlayer(pc);
vd.getOptions().clear();
break; break;
} }
return vd; return vd;

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