juiced up droppers
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@@ -1694,6 +1694,16 @@ public class Mob extends AbstractIntelligenceAgent {
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this.defenseRating = (short) this.mobBase.getDefense();
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}
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// calculate defense for equipment
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if(this.isDropper || Mob.discDroppers.contains(this)){
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this.defenseRating *= 2;
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this.atrHandOne *= 2;
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this.atrHandTwo *= 2;
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this.minDamageHandOne *= 2;
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this.minDamageHandTwo *= 2;
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this.maxDamageHandOne *= 2;
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this.maxDamageHandTwo *= 2;
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}
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}
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public static int GetDefense(int defense, Mob mob){
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@@ -2060,6 +2070,9 @@ public class Mob extends AbstractIntelligenceAgent {
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if(this.isDropper){
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this.setLevel((short)65);
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this.setResists(new Resists("Dropper"));
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this.atrHandOne *= 2;
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this.atrHandTwo *= 2;
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}
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try {
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if (this.equipmentSetID != 0)
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