From 78118aa08cc0839f4a0c4a5b63828c9e5bb8c3a0 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Sat, 4 Jan 2025 12:31:22 -0600 Subject: [PATCH] update inventory when getting conc and gold at start --- src/engine/objects/PlayerCharacter.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java index 919cb48b..99c186bc 100644 --- a/src/engine/objects/PlayerCharacter.java +++ b/src/engine/objects/PlayerCharacter.java @@ -4884,6 +4884,7 @@ public class PlayerCharacter extends AbstractCharacter { if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) { this.getCharItemManager().addGoldToInventory(1000, false); this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this)); + this.getCharItemManager().updateInventory(); } }