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stop invisible player plague

lakebane
FatBoy-DOTC 2 weeks ago
parent
commit
78911a0a21
  1. 4
      src/engine/objects/PlayerCharacter.java

4
src/engine/objects/PlayerCharacter.java

@ -5219,7 +5219,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5219,7 +5219,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.isBoxed){
if(!this.title.equals(CharacterTitle.PVE)){
this.title = CharacterTitle.PVE;
InterestManager.setObjectDirty(this);
//InterestManager.setObjectDirty(this);
//InterestManager.reloadCharacter(this, false);
LoadCharacterMsg lcm = new LoadCharacterMsg(this, PlayerCharacter.hideNonAscii());
DispatchMessage.dispatchMsgToInterestArea(this,lcm,DispatchChannel.PRIMARY,MBServerStatics.CHARACTER_LOAD_RANGE,true,false);
@ -5227,7 +5227,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -5227,7 +5227,7 @@ public class PlayerCharacter extends AbstractCharacter {
}else {
if (!this.title.equals(CharacterTitle.NONE)) {
this.title = CharacterTitle.NONE;
InterestManager.setObjectDirty(this);
//InterestManager.setObjectDirty(this);
//InterestManager.reloadCharacter(this, false);
LoadCharacterMsg lcm = new LoadCharacterMsg(this, PlayerCharacter.hideNonAscii());
DispatchMessage.dispatchMsgToInterestArea(this,lcm,DispatchChannel.PRIMARY,MBServerStatics.CHARACTER_LOAD_RANGE,true,false);

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