@ -84,26 +84,26 @@ public class PowerActionParser {
@@ -84,26 +84,26 @@ public class PowerActionParser {
Iterator < String > headerIterator = headerData . iterator ( ) ;
powerAction . action_id = headerIterator . next ( ) ;
powerAction . action_type = headerIterator . next ( ) ;
powerAction . action_type = mbEnums . PowerActionType . valueOf ( headerIterator . next ( ) ) ;
switch ( powerAction . action_type ) {
case "RemoveEffect" :
case RemoveEffect :
effect = new Effect ( ) ;
effect . effect_id = headerIterator . next ( ) ;
powerAction . effects . add ( effect ) ;
break ;
case "CreateMob" :
case CreateMob :
powerAction . petRace = Integer . parseInt ( headerIterator . next ( ) ) ;
powerAction . petLevel = Integer . parseInt ( headerIterator . next ( ) ) ;
break ;
case "DamageOverTime" :
case DamageOverTime :
effect = new Effect ( ) ;
effect . effect_id = headerIterator . next ( ) ;
effect . cycleDuration = Integer . parseInt ( headerIterator . next ( ) ) ;
effect . cycleDelay = Integer . parseInt ( headerIterator . next ( ) ) ;
powerAction . effects . add ( effect ) ;
break ;
case "ApplyEffects" :
case ApplyEffects :
int level = Integer . parseInt ( headerIterator . next ( ) ) ;
while ( headerIterator . hasNext ( ) ) {
@ -113,12 +113,12 @@ public class PowerActionParser {
@@ -113,12 +113,12 @@ public class PowerActionParser {
powerAction . effects . add ( effect ) ;
}
break ;
case "Transform" :
case "Invis" :
case "ApplyEffect" :
case "DeferredPower" :
case "DirectDamage" :
case "SpireDisable" :
case Transform :
case Invis :
case ApplyEffect :
case DeferredPower :
case DirectDamage :
case SpireDisable :
while ( headerIterator . hasNext ( ) ) {
effect = new Effect ( ) ;
effect . effect_id = headerIterator . next ( ) ;
@ -131,7 +131,7 @@ public class PowerActionParser {
@@ -131,7 +131,7 @@ public class PowerActionParser {
powerAction . effects . add ( effect ) ;
}
break ;
case "TransferStat" :
case TransferStat :
statTransfer = new StatTransfer ( ) ;
statTransfer . fromStat = mbEnums . CostType . valueOf ( headerIterator . next ( ) ) ;
statTransfer . toStat = mbEnums . CostType . valueOf ( headerIterator . next ( ) ) ;
@ -143,7 +143,7 @@ public class PowerActionParser {
@@ -143,7 +143,7 @@ public class PowerActionParser {
statTransfer . isDrain = Boolean . parseBoolean ( headerIterator . next ( ) ) ;
powerAction . statTransfer = statTransfer ;
break ;
case "TransferStatOT" :
case TransferStatOT :
statTransfer = new StatTransfer ( ) ;
statTransfer . fromStat = mbEnums . CostType . valueOf ( headerIterator . next ( ) ) ;
statTransfer . toStat = mbEnums . CostType . valueOf ( headerIterator . next ( ) ) ;
@ -157,26 +157,26 @@ public class PowerActionParser {
@@ -157,26 +157,26 @@ public class PowerActionParser {
statTransfer . transfer_ticks = Integer . parseInt ( headerIterator . next ( ) ) ;
powerAction . statTransfer = statTransfer ;
break ;
case "Charm" :
case Charm :
effect = new Effect ( ) ;
effect . effect_id = headerIterator . next ( ) ;
effect . level = Integer . parseInt ( headerIterator . next ( ) ) ;
effect . type = headerIterator . next ( ) ;
powerAction . effects . add ( effect ) ;
break ;
case "Block" :
case Block :
effect = new Effect ( ) ;
effect . effect_id = headerIterator . next ( ) ;
effect . level = Integer . parseInt ( headerIterator . next ( ) ) ;
powerAction . effects . add ( effect ) ;
break ;
case "Resurrect" :
case Resurrect :
powerAction . ramp = Integer . parseInt ( headerIterator . next ( ) ) ;
break ;
case "SetItemFlag" :
case SetItemFlag :
powerAction . itemFlag = mbEnums . ItemFlags . valueOf ( headerIterator . next ( ) ) ;
break ;
case "Track" :
case Track :
trackEntry = new TrackEntry ( ) ;
trackEntry . action_id = headerIterator . next ( ) ;
trackEntry . trackPlayer = Boolean . parseBoolean ( headerIterator . next ( ) ) ;
@ -186,21 +186,21 @@ public class PowerActionParser {
@@ -186,21 +186,21 @@ public class PowerActionParser {
trackEntry . max = Integer . parseInt ( headerIterator . next ( ) ) ;
powerAction . trackEntry = trackEntry ;
break ;
case "Teleport" :
case Teleport :
if ( headerIterator . hasNext ( ) )
powerAction . ignoreNoTeleSpire = Boolean . parseBoolean ( headerIterator . next ( ) ) ;
break ;
case "Recall" : // No arguments for these tags or not parsed
case "Summon" :
case "TreeChoke" :
case "SimpleDamage" :
case "MobRecall" : // One argument always zero
case "ClearAggro" :
case "ClearNearbyAggro" :
case "Peek" :
case "ClaimMine" :
case "RunegateTeleport" :
case "Steal" :
case Recall : // No arguments for these tags or not parsed
case Summon :
case TreeChoke :
case SimpleDamage :
case MobRecall : // One argument always zero
case ClearAggro :
case ClearNearbyAggro :
case Peek :
case ClaimMine :
case RunegateTeleport :
case Steal :
break ;
default :
Logger . error ( "Unhandled type " + powerAction . action_type + " for Pow4erAction: " + powerAction . action_id ) ;