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mob AI aggro

lakebane-reset
FatBoy-DOTC 6 days ago
parent
commit
7d80363d65
  1. 46
      src/engine/mobileAI/MobAI.java

46
src/engine/mobileAI/MobAI.java

@ -724,8 +724,8 @@ public class MobAI {
DefaultLogic(mob); DefaultLogic(mob);
break; break;
} }
if(mob.isAlive()) //if(mob.isAlive())
RecoverHealth(mob); // RecoverHealth(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
} }
@ -1102,17 +1102,17 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); //AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) { //if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { // if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) // if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget); // mob.setCombatTarget(newTarget);
} else // } else
mob.setCombatTarget(newTarget); // mob.setCombatTarget(newTarget);
} //}
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
@ -1202,21 +1202,21 @@ public class MobAI {
if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false) if (mob.getCombatTarget() != null && mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()) == false)
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.BehaviourType.isAgressive) { //if (mob.BehaviourType.isAgressive) {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); // AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) // if (newTarget != null)
mob.setCombatTarget(newTarget); // mob.setCombatTarget(newTarget);
else { // else {
if (mob.getCombatTarget() == null) { // if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) // if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard // SafeGuardAggro(mob); //safehold guard
else // else
CheckForAggro(mob); //normal aggro // CheckForAggro(mob); //normal aggro
} // }
} // }
} //}
//check if mob can move for patrol or moving to target //check if mob can move for patrol or moving to target

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