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@ -18,6 +18,7 @@ import engine.gameManager.BuildingManager;
@@ -18,6 +18,7 @@ import engine.gameManager.BuildingManager;
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import engine.gameManager.SessionManager; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.*; |
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import engine.server.MBServerStatics; |
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import engine.util.StringUtils; |
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import java.text.DecimalFormat; |
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@ -530,6 +531,13 @@ public class InfoCmd extends AbstractDevCmd {
@@ -530,6 +531,13 @@ public class InfoCmd extends AbstractDevCmd {
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} |
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break; |
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case Corpse: |
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Corpse corpse = (Corpse)target; |
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Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime); |
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output += "Despawn in: " + timeLeft; |
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output += newline; |
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break; |
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} |
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throwbackInfo(pc, output); |
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