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					@ -1718,7 +1718,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
				@@ -1718,7 +1718,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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					                // clear bonuses and reapply rune bonuses
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					                if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
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					                    this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this); | 
				
			
			
		
	
		
			
				
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					                    try { | 
				
			
			
		
	
		
			
				
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					                        this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this); | 
				
			
			
		
	
		
			
				
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					                    }catch(Exception ignored){ | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                } else { | 
				
			
			
		
	
		
			
				
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					                    this.bonuses.clearRuneBaseEffects(); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
	
		
			
				
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