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@ -1718,7 +1718,11 @@ public abstract class AbstractCharacter extends AbstractWorldObject { |
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// clear bonuses and reapply rune bonuses
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// clear bonuses and reapply rune bonuses
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if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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if (this.getObjectType().equals(GameObjectType.PlayerCharacter)) { |
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this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this); |
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try { |
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this.bonuses.calculateRuneBaseEffects((PlayerCharacter) this); |
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}catch(Exception ignored){ |
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} |
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} else { |
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} else { |
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this.bonuses.clearRuneBaseEffects(); |
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this.bonuses.clearRuneBaseEffects(); |
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} |
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} |
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