@ -5817,8 +5817,15 @@ public class PlayerCharacter extends AbstractCharacter {
// Multiple regen values by current deltaTime
// Logger.info("", healthRegen + "");
healthRegen *= getDeltaTime();
manaRegen *= 0.01f;
manaRegen *= getDeltaTime();
stamRegen *= getStamDeltaTime();
if(this.isSit()){
healthRegen *= 1.5;
manaRegen *= 1.5;
stamRegen *= 1.5;
}
ChatManager.chatSystemInfo(this,"STAMINA: " + this.stamina.get());
boolean workedHealth = false;
boolean workedMana = false;
boolean workedStamina = false;