NPC rotations inherit building rotation.
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@@ -929,7 +929,7 @@ public class Mob extends AbstractIntelligenceAgent {
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this.loc = new Vector3fImmutable(bindLoc);
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this.endLoc = new Vector3fImmutable(bindLoc);
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// Rotate mobile's rotation by the building's rotation
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// Rotate mobile rotation by the building's rotation
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slotRotation = new Quaternion().fromAngles(0, acos(this.getRot().y) * 2, 0);
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slotRotation = slotRotation.mult(building.getBounds().getQuaternion());
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