loot system debugging
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@@ -133,8 +133,12 @@ public class dbLootTableHandler extends dbHandlerBase {
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ResultSet rs = executeQuery();
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while (rs.next()) {
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LootManager.GenTable gt = new LootManager.GenTable();
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LootManager.AddGenTableRow(rs.getInt("groupID"),gt,new LootManager.GenTableRow(rs));
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try {
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LootManager.GenTable gt = new LootManager.GenTable();
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LootManager.AddGenTableRow(rs.getInt("groupID"), gt, new LootManager.GenTableRow(rs));
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} catch(Exception ex){
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Logger.info("LOOT TABLE ERROR FOR TABLE: " + rs.getInt("groupID"));
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}
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}
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Logger.info( "read: " + recordsRead);
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@@ -158,8 +162,12 @@ public class dbLootTableHandler extends dbHandlerBase {
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while (rs.next()) {
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recordsRead++;
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try{
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LootManager.ItemTable it = new LootManager.ItemTable();
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LootManager.AddItemTableRow(rs.getInt("lootTable"),it,new LootManager.ItemTableRow(rs));
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} catch(Exception ex){
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Logger.info("LOOT TABLE ERROR FOR TABLE: " + rs.getInt("lootTable"));
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}
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}
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Logger.info("read: " + recordsRead);
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@@ -182,8 +190,12 @@ public class dbLootTableHandler extends dbHandlerBase {
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while (rs.next()) {
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recordsRead++;
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try{
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LootManager.ModTypeTable mtt = new LootManager.ModTypeTable();
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LootManager.AddModTypeTableRow(rs.getInt("modGroup"),mtt,new LootManager.ModTypeTableRow(rs));
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} catch(Exception ex){
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Logger.info("LOOT TABLE ERROR FOR TABLE: " + rs.getInt("modGroup"));
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}
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}
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Logger.info( "read: " + recordsRead);
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@@ -206,8 +218,12 @@ public class dbLootTableHandler extends dbHandlerBase {
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while (rs.next()) {
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recordsRead++;
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try{
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LootManager.ModTable mt = new LootManager.ModTable();
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LootManager.AddModTableRow(rs.getInt("modTable"),mt,new LootManager.ModTableRow(rs));
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} catch(Exception ex){
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Logger.info("LOOT TABLE ERROR FOR TABLE: " + rs.getInt("modTable"));
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}
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}
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Logger.info( "read: " + recordsRead);
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@@ -295,11 +295,11 @@ public class WorldServer {
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MobbaseGoldEntry.LoadMobbaseGold();
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//load lootTable
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Logger.info("Loading Loot Tables");
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//Logger.info("Loading Loot Tables");
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//LootTable.populateLootTables();
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// Load new loot system
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Logger.info("Loading SuperLoot Tables");
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Logger.info("Loading New Loot Tables");
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LootManager.loadLootData();
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RuneBaseAttribute.LoadAllAttributes();
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RuneBase.LoadAllRuneBases();
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